* Fixes an issue with Global Color Correction where the frames on a Reference Key-Frame could be incorrect, particularly when…
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* DEFlicker Timelapse: fixes a problem where the results were not as expected when animating the Reference frame for the…
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* Frames beyond actual frame range are now handled correctly.
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* DEFlicker Timelapse – now makes a keyframe when you press the Add button and the parameter was not set…
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* Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.…
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* Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out…
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* Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
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* Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
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* Adds direct GPU processing to Scratch, version 8.6.939 and up. * Adds proper handling of RGB 3 channel images…
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* Fixes a memory leak bug in DEFlicker HighSpeed causing the plug-in and host app to slow down to a…
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* Fixes a crashing bug. (Developer note: in premult/straight conversions)
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* Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac…
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* Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac…
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* Fixed a bug where turning on GPU resulted in “Plugin : Failed to render” on Mac OS 10.12 (Sierra)…
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* Fixed a problem where the plugins would not work on a machine without OpenCL.so installed, even when not using…
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* Added an update checker for future version updating. The update check runs on the local machine, and must be…
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* Timelapse and HighSpeed: Fixes an issue where an error message was inappropriately displayed when AE time remapping is used…
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* Fixes a bug where GPU rendering could introduce artifacts in both High Speed and Timelapse * Reduces memory requires…
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*Highspeed and Timelapse for Premiere: New GPU menu to use less memory when rendering. Useful when getting green frames during…
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* Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or…
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* Fixes a bug where a green frame was not produced when the GPU was NOT supported.
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* Fixes GPU memory leak found (eventually producing green frames) * Fixes occasional crashing some users experienced.
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* Fixes a bug where GPU acceleration did not work on Intel HD Graphics.
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* Better tracking in many situations. This is done internally and requires no change in the settings of the plug-in.
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* Fixes a bug where AutoLevels prints out an error message in some host applications where it simply should silently…
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